Overview
The Savegame Editor supports vanilla, FS1 encrypted saves and mod saves, loads game information lazily for faster startup, and displays saves as `Filename - In-game Name`. Changes are only written when you explicitly save.
Project Progress
Current focus: additional UX improvements and edge-case support for mods.
Project Details
Standalone editor for Freelancer single-player save files (`*.fl`). The tool is designed for safe editing and combines savegame inspection, targeted modifications, validation, and traceable backup history.